“The reason you keep on coming back to see me is very simple; every time you have seen me your body has learned certain things, even against your desire. And finally your body now needs to come back to me to learn more. Let’s say that your body knows that it is going to die, even though you never think about it. So I’ve been telling your body that I too am going to die and before I do I would like to show our body certain things, things which you cannot give to your body yourself… So let’s say then that your body returns to me because I am its friend.”
Carlos Castaneda

Journey to Ixtlan

What design sprints are good for

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Though I have never participated in a week-long design spring I resonate with the ideas of this post.

“Design sprints offer an apparently straightforward value proposition: get from idea to insight while skipping build and launch. High impact, risk reduction, and learning at minimal cost — all perfectly aligned with current trends …

Particularly for stakeholders who see design as all downstream aesthetics, a sprint demonstrates that design decisions run all the way through a product, like mould in a good cheese … If your sprint goes really well, your client will spiral into existential crisis about the difference between design and product management …

By the end of the week, you may all be convinced the project doesn’t have legs. Usually no one will say so on the spot, so as not to repudiate a tough week, but if the week’s primary outcome is to shitcan the project, that’s great …

Sorry. Even though you have to select tight boundaries for your prototype, you’re still going way too fast for considered design … A sprint is the opening gambit of a long, complex game — a tool of provocation, not delivery.

… The design sprint doesn’t really shine a light on more sophisticated research methods, and nor is it meant to.

… Don’t expect to learn much about market sizing or segmentation, customers’ propensity to pay, business model viability, or your propositional appeal against competitors … Proper market research this is not.

… The only acceptable approval decision after a design sprint alone is “Let’s not do this project”.”

I believe the broade subject hinted at in this post is how does a design-spring serve a wider product-making process. When such processes have holes and unmet expectations in them, stakeholders can pile-up incorrect expectations on processes/people/tools.

These days I am more interested in the activist/civic space and less in the corporate space. A popular pattern in this space seems to be the hackathon – a sprint of code writing. I am amazed that anyone believes that something substantial can be built in this way.

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